Always more to do, here's some more changes for you. Some improvements in the hardware-accelerated area, some bugfixes, some crashfixes, better resource management etc.
Just pushed a minor update to Play. Mostly a bugfix release handling issues reported with the major v2.00 update released a few days ago.
I have just uploaded v4.20 of Mobile ODIN to Google Play, it should start updating in a few hours.
500 Firepaper v2.00 has just been released! The official changelog is fairly extensive, so let me just elaborate on the main points here.
I actually won in the lottery draw this year, so I have a ticket. Assuming I can get a plane ticket (much more expensive than last two years due to later dates), I'll be there.
Just uploaded another update for CF.lumen to the Play store, this time version 2.40. Play will take a few hours before it's visible. As usual, the changelog and the update are already available from the XDA thread: http://forum.xda-developers.com/showthread.php?t=2711912 . Aside from minor bugfixes, these are some of the changes:
I've just uploaded v2.25 of CF.lumen to Google Play, it should start updating shortly. Note that a driver update is needed, so open the app after you update.
I have just updated the root for the SM-G900F (International Qualcomm) model, and added the following roots:
... t's not difficult) then we should workout a way to make sure the user is running CF.lumen Pro ... ?
The night mode and color temperature adjustments of the original CF.lumen and Chainfire3D packages for Gingerbread are some of the most requested features that come through my inbox each day. Today I'm happy to announce that I've brought back these features to KitKat by way of a new version of CF.lumen !