suhide updated to v0.55
Posted on 2016-10-10, 43 comments, 208 +1's, imported from Google+/Chainfire

Maintenance update, might fix Google Play Services crashes some have been seeing. See the XDA thread for more details.

suhide update to v0.54
Posted on 2016-10-07, 25 comments, 224 +1's, imported from Google+/Chainfire

Update to fix latest SafetyNet checks, grab it at XDA

SuperSU privacy policy
Posted on 2016-09-27, 0 comments, 308 +1's, imported from Google+/Chainfire

The official SuperSU privacy policy from CCMT can be found here:

suhide updated to v0.51
Posted on 2016-09-18, 27 comments, 234 +1's, imported from Google+/Chainfire

Structural changes, read all about it and download it at XDA. Link in the box below.

PSA: There is no support on G+
Posted on 2016-09-15, 0 comments, 2901 +1's, imported from Google+/Chainfire

While Google Plus is a nice medium to share information, it is utterly unsuitable for any form of support.

SuperSU v2.78 SR1 released
Posted on 2016-09-15, 48 comments, 461 +1's, imported from Google+/Chainfire

This update brings primarily bugfixes to the su binary (related to suhide and Magisk compatibility), but there is one supolicy update of particular note as well:

suhide updated to v0.16
Posted on 2016-09-04, 25 comments, 296 +1's, imported from Google+/Chainfire

Some more fixes, read all about it and download it at XDA. Link in the box below.

suhide updated to v0.12
Posted on 2016-08-31, 13 comments, 226 +1's, imported from Google+/Chainfire

Fixes galore - please find the full release notes and the downloads at XDA through the link in the box below.

suhide v0.01
Posted on 2016-08-29, 15 comments, 414 +1's, imported from Google+/Chainfire

suhide hides systemless SuperSU from various apps - including Android Pay (for now, anyway).

SuperSU v2.77 BETA - Note7 (Exynos) shenanigans
Posted on 2016-08-27, 35 comments, 324 +1's, imported from Google+/Chainfire

Unfortunately SuperSU did not work on the Note7 (Exynos) out-of-the-box. As its release has been delayed in my country, we've had to resort to remote debugging, which is slow and frustrating. But, thanks to the ever helpful Dr.Ketan and SeraphSephiroth we finally got it working.